OpenGL Lighting Functions Default Values
The various lighting model attributes have the following default values.
| Light sources | GL_CONSTANT_ATTENUATION | 1.0 |
| GL_LINEAR_ATTENUATION | 0.0 | |
| GL_QUADRATIC_ATTENUATION | 0.0 | |
| GL_AMBIENT | 0.0, 0.0, 0.0, 1.0 | |
| GL_DIFFUSE | 1.0, 1.0, 1.0, 1.0 | |
| GL_SPECULAR | 1.0, 1.0, 1.0, 1.0 | |
| GL_POSITION | 0.0, 0.0, 1.0, 0.0 | |
| Material | GL_EMISSION | 0.0, 0.0, 0.0 |
| GL_AMBIENT | 0.2, 0.2, 0.2, 1.0 | |
| GL_DIFFUSE | 0.8, 0.8, 0.8, 1.0 | |
| GL_SPECULAR | 0.0, 0.0, 0.0, 1.0 | |
| GL_SHININESS | 0.0 | |
| Lighting model | GL_LIGHT_MODEL_TWO_SIDED | GL_FALSE |
| GL_LIGHT_MODEL_AMBIENT | 0.2, 0.2, 0.2, 1.0 | |
| GL_LIGHT | Disabled |
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