 movietexture
movietexture 
MovieTexture {
  exposedField SFBool   loop             FALSE
  exposedField SFFloat  speed            1
  exposedField SFTime   startTime        0
  exposedField SFTime   stopTime         0
  exposedField MFString url              []
  field        SFBool   repeatS          TRUE
  field        SFBool   repeatT          TRUE
  eventOut     SFFloat  duration_changed
  eventOut     SFBool   isActive
}
- MPEG-1 Systems or Video movies are supported 
- If the movie is not running, the first frame should be displayed (or last)
if speed is negative) 
- Not streamed by most players so beware of download times 
- Textured onto any shaped object! 
- If stopTime is less than startTime it is ignored 
- If startTime is less than 0 then the movie triggers on loading 
- set loop to TRUE and startTime to -1 to play an animation forever 
Example