navigationinfo
NavigationInfo {
eventIn SFBool set_bind
exposedField MFFloat avatarSize [ 0.25, 1.6, 0.75 ]
exposedField SFBool headlight TRUE
exposedField SFFloat speed 1.0
exposedField MFString type "WALK"
exposedField SFFloat visibilityLimit 0.0
eventOut SFBool isBound
}
- A Bindable node
- Avatar values used for collision, height of viewpoint and step size respectively
- The supported viewer types are WALK, EXAMINE, FLY, NONE
- Very important to get both of above correct for a good feel to a world
- visibilityLimit culls geometry further away for speed
Example