pointlight


PointLight {
  exposedField SFFloat ambientIntensity  0 
  exposedField SFVec3f attenuation       1 0 0
  exposedField SFColor color             1 1 1 
  exposedField SFFloat intensity         1
  exposedField SFVec3f location          0 0 0
  exposedField SFBool  on                TRUE 
  exposedField SFFloat radius            100
}


Example