13.016 Introduction to Geometric Modeling and Computation, Lecture 5
Thursday, February 20, 1997: Transformations and 3D graphics
S. L. Abrams, x3-7959, sabrams@deslab.mit.edu

These notes are available online as:
http://deslab.mit.edu/DesignLab/courses/13.016/graphics/overview2.html


Outline

Recap of OpenGL and GLUT

3D Geometry

Viewing Pipeline

Building the pipeline

Demos


Reading Assignment

Neider, OpenGL Programming Guide, Chapter 3 and Appendix G.

For additional mathematical treatment of these topics, you may want to look at:


References


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